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Using Parallels Workstation? To regain control of the mouse in OS X (freeing it from the virtual machine), the default key command is Control-Option (they call it Control-Alt), and then you have to move the window to do what you wanted to do on your Mac. When you are ready to go back to Workstation.
A joystick on my controller is off-center, and I don't want to go through the pain of fixing it (it has proprietary screws, plus I don't know what to do with it once I'm inside). How do I go about fixing this?
FYI: I have tried YsJoystickCalibrator to no avail. I am also trying to use Enjoy2, which has no calibration tool AFAIK.
- I have to admit that I was stymied for a long time about how to right-click within Parallels, a great virtualization application available for Mac OS X that lets you run Microsoft Windows XP, Windows Vista, Linux and a variety of other operating systems within Mac OS X. Plug in an external two-button mouse, of course, and the right click just works, but within Parallels?
- Using Parallels Workstation? To regain control of the mouse in OS X (freeing it from the virtual machine), the default key command is Control-Option (they call it Control-Alt), and then you have to move the window to do what you wanted to do on your Mac.
Ash
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Calibrate Mac Monitor
Sometimes I have problems with my Hackintosh and whenever I need help, the folks of tonymacx86 invariably fix whatever I messed up. I love this forum and this thread is to archive a solution I came across for a problem I found absolutely maddening. I'm posting this in hopes that if someone else runs into this issue, a search will direct them to the solution, as I personally searched for many, many hours trying to fix this without any satisfaction.
The problem
Many people who builds Hackintoshes like to also run Windows. Some of those people use Parallels to do so and some of those people also play Windows games through Parallels. The issue is that any game with a 3D, mouse-controlled camera absolutely freaks out when running in Parallels. This issue extends to first-person shooters, MMOs like Star Wars: The Old Republic, World of Warcraft, Everquest, Guild Wars, etc., and 3rd person 3D games like Grand Theft Auto, The Witcher, and many others. Further, it affects many non-game 3D programs that still have a 3D camera, such as Blender.
The freakout is often referred to as 'mouse spin' and it's essentially a hypersensitive mouse issue. Imagine if you were trying to control a 3D camera with a mouse that is literally exponentially more sensitive than your usual mouse. It's impossible to simply turn down the sensitivity, too, so it just renders all of these programs completely unusable.
The solution
If you are plagued by 'mouse spin,' there is hope. I had this problem for months and I had originally written it off as just the way things were going to be, but the Steam Summer Sale of 2012 convinced me that it would be an excellent thing to fix. Lo and behold, after a second round of many hours of solution-hunting, I reached a fix.
1) Start up Parallels and get your Windows session running.
2) If you're in Coherence mode, exit Coherence mode. This is absolutely crucial. You'll want to be in windowed, non full screen mode.
3) With the Windows window active, click Virtual Machine (at the top of the screen) > Re-install Parallels Tools. Your Windows session may need to restart after this.
4) After the restart, go to Virtual Machine > Configure > Options > Advanced. Set 'Smart Mouse' to 'Auto' and check the box to 'optimize modifier keys for games.'
5) Go to your Mac's system preferences (Apple icon > System Preferences, if you don't have a shortcut) and click on Universal Access. Check 'Enable access for assistive devices.'
Poof, problem solved. Feel free to run Windows in full-screen or in windowed modes, but coherence will not work for this issue. Yes, for some strange reason, coherence plays a major role in making the problem pop up again.
I hope this helps any poor souls out there who've had the same problem and been unable to reach a conclusion like I was! Enjoy, and happy gaming.
The problem
Many people who builds Hackintoshes like to also run Windows. Some of those people use Parallels to do so and some of those people also play Windows games through Parallels. The issue is that any game with a 3D, mouse-controlled camera absolutely freaks out when running in Parallels. This issue extends to first-person shooters, MMOs like Star Wars: The Old Republic, World of Warcraft, Everquest, Guild Wars, etc., and 3rd person 3D games like Grand Theft Auto, The Witcher, and many others. Further, it affects many non-game 3D programs that still have a 3D camera, such as Blender.
The freakout is often referred to as 'mouse spin' and it's essentially a hypersensitive mouse issue. Imagine if you were trying to control a 3D camera with a mouse that is literally exponentially more sensitive than your usual mouse. It's impossible to simply turn down the sensitivity, too, so it just renders all of these programs completely unusable.
The solution
If you are plagued by 'mouse spin,' there is hope. I had this problem for months and I had originally written it off as just the way things were going to be, but the Steam Summer Sale of 2012 convinced me that it would be an excellent thing to fix. Lo and behold, after a second round of many hours of solution-hunting, I reached a fix.
1) Start up Parallels and get your Windows session running.
2) If you're in Coherence mode, exit Coherence mode. This is absolutely crucial. You'll want to be in windowed, non full screen mode.
3) With the Windows window active, click Virtual Machine (at the top of the screen) > Re-install Parallels Tools. Your Windows session may need to restart after this.
4) After the restart, go to Virtual Machine > Configure > Options > Advanced. Set 'Smart Mouse' to 'Auto' and check the box to 'optimize modifier keys for games.'
5) Go to your Mac's system preferences (Apple icon > System Preferences, if you don't have a shortcut) and click on Universal Access. Check 'Enable access for assistive devices.'
Poof, problem solved. Feel free to run Windows in full-screen or in windowed modes, but coherence will not work for this issue. Yes, for some strange reason, coherence plays a major role in making the problem pop up again.
I hope this helps any poor souls out there who've had the same problem and been unable to reach a conclusion like I was! Enjoy, and happy gaming.